Liopenellen "Leo" Hollowfoot

Halfling Bard


Leo Hollowfoot

Background Urchin/Entertainer Race Lightfoot Halfling Class Lv1 Bard
HP: 10/10 (1HD) AC: 15 (Leather Armor) HD 1d8
STR 15 (+2) DEX 18 (+4) CON 14 (+2)
INT 10 (+0) WIS 15 (+2) CHA 18 (+4)
XP 0 To Next 300 Alignment Neutral Good
Speed 25ft Size Small Initiative +4
STR Save +2 DEX Save +6 (Dex + PB) CON Save +2
INT Save +0 WIS Save +2 CHA Save +6 (Cha + PB)
Casting Ability Charisma Save DC 14 (8 + 2 PB + 4 CHA) Spell Attack +6 (2 PB + 4 CHA)
Age 32 Ht 3’1" Wt 41lbs
Eyes hazel Skin light brown Hair sandy
Languages Common, Halfling Proficiency Bonus +2 Passive Wisdom 12

Combat Notes

Rapier (finesse) To Hit: +6 (PB + Dex) Dagger (finesse, light, thrown) To Hit: +6 (PB + Dex)
1d8+4 damage melee, piercing 1d4+4 damage melee/thrown (20’/60’)/piercing

Armor, Clothing, Accessories

  • Leather Armor. AC: 11 + Dex Mod.


  • entertainer’s pack, includes backpack, bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit
  • an accordion, well loved; the words “All Bark, No Bite” are engraved on one end
  • a guitar, well cared for; the words “Excited and Confused” are engraved on the neck
  • lock of hair, a gift from a beautiful admirer
  • small knife, suitable for crafts or whatever
  • The Bottom Line, a pet mouse
  • glass phial, well cared for; keepsake to remember mother; label long faded and illegible
  • a wand carved of oak and simple in design; seems to have no remaining charges; used as a conductor’s baton
  • $12

Racial Abilities

  • Lucky: May re-roll any time a 1 comes up on an attack roll, ability check, or saving throw, and must use the new roll.
  • Brave: Automatically have advantage on all saves vs. fear.
  • Halfling Nimbleness: May move through the same space of any creature that is of a size larger than yours.
  • Naturally Stealthy: May attempt to hide even when you are obscured only by a creature that is at least one size category larger than you.

Class Abilities

  • Bardic Inspiration. As a bonus action, choose one creature within 60’ (other than yourself) who can hear you. The creature gains a 1d6 Bardic Inspiration die. Within the next 10 minutes, the creature can roll this die and add it to one ability check, attack roll, or saving throw it makes. The creature can wait until after rolling the d20, but must use it before the DM declares success or failure. Once used, the die is lost. A creature may have only one inspiration die at a time. You can use this up to (CHA mod, minimum 1) times, regained after a long rest. @Lv5: 1d8; @Lv10: 1d10; @Lv15: 1d12.

Skills and Proficiencies

  • Dexterity and Charisma Proficiency. Add Proficiency Bonus to saves.
  • Light Armor.
  • Simple Weapons, along with hand crossbows, longswords, rapiers, and shortswords.
  • Tool Proficiencies include accordion, guitar, piano, disguise kit (entertainer), thieves tools (urchin)
Skill Ability Proficient?
Acrobatics Dex +4 No
Animal Handling Wis +2 No
Arcana Int +0 No
Athletics Str +2 No
Deception Cha +4 No
History Int +0 Yes
Insight Wis +2 No
Intimidation Cha +4 No
Investigation Int +0 No
Medicine Wis +2 No
Nature Int +0 No
Perception Wis +2 Yes
Performance Cha +4 Yes (Entertainer)
Persuasion Cha +4 Yes
Religion Int +0 No
Sleight of Hand Dex +4 Yes (Urchin)
Stealth Dex +4 No
Survival Wis +2 No


Leo’s Known Spells

You have learned to use your charisma and music to untangle and reshape reality according to your will. To cast a known spell, you must use a spell slot of that spell’s level or higher. You regain all expended spell slots when you finish a long rest.

When you learn new spells, they must be of a level you have spell slots. When you gain a level, you may choose one of the bard spells you know and replace it with another spell from the bard spell list (so long as you have the correct spell slot level for the new spell).

You can cast any bard spell you know as a ritual if that spell has the Ritual tag.

You can use a musical instrument as a spellcasting focus for your bard spells.

Level Cantrips Known Spells Known Lv1 Slots Lv2 Slots Lv3 Slots Lv4 Slots Lv5 Slots Lv6 Slots Lv7 Slots Lv8 Slots Lv9 Slots
1 2 4 2

Grew up on the streets of a large city. Member of a gang of young pickpockets led by an old, cunning bastard we called Stankles. Developed a distaste for actual thievery after witnessing one of Stankles’s proteges, a grown man called Wrigley, slay a young couple in an alleyway in front of their young son. Began to turn to the musical arts then, earning money by performing simple songs on street corners… turned out to have a knack for that. In addition to songs and poems, I became a skilled storyteller. I survived this way well into adulthood, and may have continued forever in that way, until a wealthy aristocrat commissioned me to write a love song meant to win the heart of the man she loved.

Background Traits:

  • By Popular Demand. Can always find a place to perform, and will receive free lodging and food as long as I perform each night. This quickly makes me well known about town, making strangers more likely to be friendly.
  • Personality Traits: Having spent most of my life wondering where my next meal would come from, I’ve developed the unseemly habit of keeping leftover food in my pockets. I’ve also got a habit of collecting local rumors and spreading gossip.
  • Ideal: I believe in beauty, for its own sake; when I perform, I make the world better than it was.
  • Bond: I escaped my life of poverty by the grace of an important person… but I botched things up terribly, and now I’m wanted for it.
  • Flaw: Despite my best efforts, I am unreliable to my friends.

Liopenellen "Leo" Hollowfoot

Generation 2.5(e) DnD_508